Found a couple of presentation books I put together when I was going for interviews at video game firms. All of this stuff is from my time working at the Com.x studio. Dan Boultwood, Andrew McKay and me were doing concept art for a PS2 game, but I also did some pin-ups of Com.x characters, as well as the Heavy Plant work. Happy days!
Vehicles in the above designed by James McKay.
All the colour pieces here are scanned from prints made with my home printer. Being a serial deleter, the Photoshop files are long gone.